Designing Game Based Learning – a Participatory Approach

Pohl , Margit and Rester, Markus and Judmaier, Peter and Leopold, Daniela Designing Game Based Learning – a Participatory Approach. In: ED Media 2008, Technical University of Vienna. (Submitted)

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Abstract

Game Based Learning seems to be an interesting new possibility of teaching and learning, but the effort spent on designing games and the possible positive outcomes have to be weighed carefully. The following paper describes the development process and the conceptual design of a simulation game on sustainability for teenagers. The design process is participatory in nature. Members of the future group of learners are involved in the design process at every stage. This involvement is especially important to overcome the contradiction between the goal of the game as such and the pedagogical goal of the designers.

Item Type: Conference or Workshop Item (Paper)
Subjects: Wiener Medienpädagogik > Medienpädagogik > Game Studies
Wiener Medienpädagogik > Medienpädagogik
Depositing User: Unnamed user with email daniela.leopold@univie.ac.at
Date Deposited: 22 Apr 2008 10:56
Last Modified: 08 Sep 2011 18:52
URI: http://sammelpunkt.philo.at/id/eprint/1689

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